- Tower Defense Simulator Roblox
- Roblox Tower Defense Simulator Codes
- Roblox Tower Defense Simulator Script
- Roblox Tower Defense Simulator Script
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Aug 19th, 2017
Tower Defense Simulator Roblox
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Roblox Tower Defense Simulator Codes
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- local ScreenGui = Instance.new('ScreenGui')
- local Frame = Instance.new('Frame')
- local TextLabel = Instance.new('TextLabel')
- local CloseButton = Instance.new('TextButton')
- local LobbyButton = Instance.new('TextButton')
- local IngameButton = Instance.new('TextButton')
- local Lobby = Instance.new('Frame')
- local CreditsHackButton = Instance.new('TextButton')
- local TextLabel_2 = Instance.new('TextLabel')
- local CloseButton_2 = Instance.new('TextButton')
- local Ingame = Instance.new('Frame')
- local Phaser = Instance.new('TextButton')
- local TextLabel_3 = Instance.new('TextLabel')
- local CloseButton_3 = Instance.new('TextButton')
- local Flamethrower = Instance.new('TextButton')
- local Patrol = Instance.new('TextButton')
- local Commando = Instance.new('TextButton')
- local Sniper = Instance.new('TextButton')
- local Boss2 = Instance.new('TextButton')
- local OpenButton = Instance.new('TextButton')
- -- Properties
- ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0, 1, 0.968628)
- Frame.BackgroundTransparency = 0.80000001192093
- Frame.Position = UDim2.new(0, 5, 0, 200)
- Frame.Size = UDim2.new(0, 200, 0, 300)
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0, 10, 0, 5)
- TextLabel.Size = UDim2.new(0.899999976, 0, 0, 30)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.FontSize = Enum.FontSize.Size14
- TextLabel.Text = 'Tower Battles Gui by Irondragon'
- TextLabel.TextColor3 = Color3.new(1, 0.54902, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- CloseButton.Name = 'CloseButton'
- CloseButton.Parent = Frame
- CloseButton.BackgroundColor3 = Color3.new(1, 0, 0)
- CloseButton.BackgroundTransparency = 0.5
- CloseButton.Position = UDim2.new(0, 5, 0, 265)
- CloseButton.Size = UDim2.new(0, 190, 0, 30)
- CloseButton.Font = Enum.Font.SciFi
- CloseButton.FontSize = Enum.FontSize.Size14
- CloseButton.Text = 'Close'
- CloseButton.TextColor3 = Color3.new(1, 0.886275, 0)
- CloseButton.TextScaled = true
- CloseButton.TextSize = 14
- CloseButton.TextWrapped = true
- LobbyButton.Name = 'LobbyButton'
- LobbyButton.Parent = Frame
- LobbyButton.BackgroundColor3 = Color3.new(0, 1, 1)
- LobbyButton.BackgroundTransparency = 0.80000001192093
- LobbyButton.Position = UDim2.new(0, 5, 0, 40)
- LobbyButton.Size = UDim2.new(0, 190, 0, 30)
- LobbyButton.Font = Enum.Font.SciFi
- LobbyButton.FontSize = Enum.FontSize.Size14
- LobbyButton.Text = 'Lobby'
- LobbyButton.TextColor3 = Color3.new(0, 0.870588, 0.815686)
- LobbyButton.TextScaled = true
- LobbyButton.TextSize = 14
- LobbyButton.TextWrapped = true
- IngameButton.Name = 'IngameButton'
- IngameButton.Parent = Frame
- IngameButton.BackgroundColor3 = Color3.new(0, 1, 1)
- IngameButton.BackgroundTransparency = 0.80000001192093
- IngameButton.Position = UDim2.new(0, 5, 0, 75)
- IngameButton.Size = UDim2.new(0, 190, 0, 30)
- IngameButton.Font = Enum.Font.SciFi
- IngameButton.FontSize = Enum.FontSize.Size14
- IngameButton.Text = 'In Game'
- IngameButton.TextColor3 = Color3.new(0.870588, 0.72549, 0)
- IngameButton.TextScaled = true
- IngameButton.TextSize = 14
- IngameButton.TextWrapped = true
- Lobby.Name = 'Lobby'
- Lobby.Parent = Frame
- Lobby.BackgroundColor3 = Color3.new(0, 1, 0.8)
- Lobby.Position = UDim2.new(0, -195, 0, 5)
- Lobby.Size = UDim2.new(0, 190, 0, 290)
- CreditsHackButton.Name = 'CreditsHackButton'
- CreditsHackButton.Parent = Lobby
- CreditsHackButton.BackgroundColor3 = Color3.new(0, 0.568627, 1)
- CreditsHackButton.Position = UDim2.new(0, 5, 0, 40)
- CreditsHackButton.Size = UDim2.new(0, 180, 0, 30)
- CreditsHackButton.Font = Enum.Font.SciFi
- CreditsHackButton.FontSize = Enum.FontSize.Size14
- CreditsHackButton.Text = 'Credits Hack'
- CreditsHackButton.TextColor3 = Color3.new(0, 0.870588, 0.815686)
- CreditsHackButton.TextScaled = true
- CreditsHackButton.TextSize = 14
- CreditsHackButton.TextWrapped = true
- TextLabel_2.Parent = Lobby
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.BackgroundTransparency = 1
- TextLabel_2.Position = UDim2.new(0, 10, 0, 5)
- TextLabel_2.Size = UDim2.new(0.899999976, 0, 0, 30)
- TextLabel_2.Font = Enum.Font.SciFi
- TextLabel_2.FontSize = Enum.FontSize.Size14
- TextLabel_2.Text = 'Lobby Script'
- TextLabel_2.TextColor3 = Color3.new(1, 0, 0)
- TextLabel_2.TextScaled = true
- TextLabel_2.TextSize = 14
- TextLabel_2.TextWrapped = true
- CloseButton_2.Name = 'CloseButton'
- CloseButton_2.Parent = Lobby
- CloseButton_2.BackgroundColor3 = Color3.new(1, 0, 0)
- CloseButton_2.Position = UDim2.new(0, 5, 0, 255)
- CloseButton_2.Size = UDim2.new(0, 180, 0, 30)
- CloseButton_2.Font = Enum.Font.SciFi
- CloseButton_2.FontSize = Enum.FontSize.Size14
- CloseButton_2.Text = 'Close'
- CloseButton_2.TextColor3 = Color3.new(0.870588, 0.843137, 0)
- CloseButton_2.TextScaled = true
- CloseButton_2.TextSize = 14
- CloseButton_2.TextWrapped = true
- Ingame.Name = 'Ingame'
- Ingame.Parent = Frame
- Ingame.BackgroundColor3 = Color3.new(1, 0.615686, 0)
- Ingame.Position = UDim2.new(0, -195, 0, 5)
- Ingame.Size = UDim2.new(0, 190, 0, 290)
- Phaser.Name = 'Phaser'
- Phaser.Parent = Ingame
- Phaser.BackgroundColor3 = Color3.new(0, 0.682353, 1)
- Phaser.Position = UDim2.new(0, 5, 0, 40)
- Phaser.Size = UDim2.new(0, 180, 0, 30)
- Phaser.Font = Enum.Font.SciFi
- Phaser.FontSize = Enum.FontSize.Size14
- Phaser.Text = 'Phaser'
- Phaser.TextColor3 = Color3.new(0.462745, 0, 0.870588)
- Phaser.TextScaled = true
- Phaser.TextSize = 14
- Phaser.TextWrapped = true
- TextLabel_3.Parent = Ingame
- TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_3.BackgroundTransparency = 1
- TextLabel_3.Position = UDim2.new(0, 10, 0, 5)
- TextLabel_3.Size = UDim2.new(0.899999976, 0, 0, 30)
- TextLabel_3.Font = Enum.Font.SciFi
- TextLabel_3.FontSize = Enum.FontSize.Size14
- TextLabel_3.Text = 'Ingame Script'
- TextLabel_3.TextColor3 = Color3.new(0.113725, 0, 1)
- TextLabel_3.TextScaled = true
- TextLabel_3.TextSize = 14
- TextLabel_3.TextWrapped = true
- CloseButton_3.Name = 'CloseButton'
- CloseButton_3.Parent = Ingame
- CloseButton_3.BackgroundColor3 = Color3.new(1, 0, 0)
- CloseButton_3.Position = UDim2.new(0, 5, 0, 255)
- CloseButton_3.Size = UDim2.new(0, 180, 0, 30)
- CloseButton_3.Font = Enum.Font.SciFi
- CloseButton_3.FontSize = Enum.FontSize.Size14
- CloseButton_3.Text = 'Close'
- CloseButton_3.TextColor3 = Color3.new(0.870588, 0.843137, 0)
- CloseButton_3.TextScaled = true
- CloseButton_3.TextSize = 14
- CloseButton_3.TextWrapped = true
- Flamethrower.Name = 'Flamethrower'
- Flamethrower.Parent = Ingame
- Flamethrower.BackgroundColor3 = Color3.new(0, 0.682353, 1)
- Flamethrower.Position = UDim2.new(0, 5, 0, 75)
- Flamethrower.Size = UDim2.new(0, 180, 0, 30)
- Flamethrower.Font = Enum.Font.SciFi
- Flamethrower.FontSize = Enum.FontSize.Size14
- Flamethrower.Text = 'Flamethrower'
- Flamethrower.TextColor3 = Color3.new(0.462745, 0, 0.870588)
- Flamethrower.TextScaled = true
- Flamethrower.TextSize = 14
- Flamethrower.TextWrapped = true
- Patrol.Name = 'Patrol'
- Patrol.Parent = Ingame
- Patrol.BackgroundColor3 = Color3.new(0, 0.682353, 1)
- Patrol.Position = UDim2.new(0, 5, 0, 110)
- Patrol.Size = UDim2.new(0, 180, 0, 30)
- Patrol.Font = Enum.Font.SciFi
- Patrol.FontSize = Enum.FontSize.Size14
- Patrol.Text = 'Patrol (Jeep)'
- Patrol.TextColor3 = Color3.new(0.462745, 0, 0.870588)
- Patrol.TextScaled = true
- Patrol.TextSize = 14
- Patrol.TextWrapped = true
- Commando.Name = 'Commando'
- Commando.Parent = Ingame
- Commando.BackgroundColor3 = Color3.new(0, 0.682353, 1)
- Commando.Position = UDim2.new(0, 5, 0, 180)
- Commando.Size = UDim2.new(0, 180, 0, 30)
- Commando.Font = Enum.Font.SciFi
- Commando.FontSize = Enum.FontSize.Size14
- Commando.Text = 'Commando'
- Commando.TextColor3 = Color3.new(0.462745, 0, 0.870588)
- Commando.TextScaled = true
- Commando.TextSize = 14
- Commando.TextWrapped = true
- Sniper.Name = 'Sniper'
- Sniper.Parent = Ingame
- Sniper.BackgroundColor3 = Color3.new(0, 0.682353, 1)
- Sniper.Position = UDim2.new(0, 5, 0, 145)
- Sniper.Size = UDim2.new(0, 180, 0, 30)
- Sniper.Font = Enum.Font.SciFi
- Sniper.FontSize = Enum.FontSize.Size14
- Sniper.Text = 'Sniper'
- Sniper.TextColor3 = Color3.new(0.462745, 0, 0.870588)
- Sniper.TextScaled = true
- Sniper.TextSize = 14
- Sniper.TextWrapped = true
- Boss2.Name = 'Boss 2'
- Boss2.Parent = Ingame
- Boss2.BackgroundColor3 = Color3.new(0, 0.682353, 1)
- Boss2.Position = UDim2.new(0, 5, 0, 215)
- Boss2.Size = UDim2.new(0, 180, 0, 30)
- Boss2.Font = Enum.Font.SciFi
- Boss2.FontSize = Enum.FontSize.Size14
- Boss2.Text = 'Spawn Boss 2'
- Boss2.TextColor3 = Color3.new(0.462745, 0, 0.870588)
- Boss2.TextScaled = true
- Boss2.TextSize = 14
- Boss2.TextWrapped = true
- OpenButton.Name = 'OpenButton'
- OpenButton.Parent = ScreenGui
- OpenButton.BackgroundColor3 = Color3.new(0, 1, 0.85098)
- OpenButton.Position = UDim2.new(0, -155, 0, 510)
- OpenButton.Size = UDim2.new(0, 150, 0, 30)
- OpenButton.Font = Enum.Font.SciFi
- OpenButton.FontSize = Enum.FontSize.Size14
- OpenButton.Text = 'Open'
- OpenButton.TextColor3 = Color3.new(0.317647, 0, 1)
- OpenButton.TextScaled = true
- OpenButton.TextSize = 14
- OpenButton.TextWrapped = true
- CloseButton.MouseButton1Down:connect(function()
- Frame:TweenPosition(UDim2.new(0,-205,0,200) ,'Out' ,'Bounce' ,.5 ,true)
- wait(.5)
- OpenButton:TweenPosition(UDim2.new(0,5,0,510) ,'Out' ,'Bounce' ,.5 ,true)
- end)
- LobbyButton.MouseButton1Down:connect(function()
- Lobby:TweenPosition(UDim2.new(0,5,0,5) ,'Out' ,'Bounce' ,.5 ,true)
- end)
- IngameButton.MouseButton1Down:connect(function()
- Ingame:TweenPosition(UDim2.new(0,5,0,5) ,'Out' ,'Bounce' ,.5 ,true)
- end)
- CreditsHackButton.MouseButton1Down:connect(function()
- local CreditsToGive = 3000
- workspace.Give:InvokeServer('Credits',CreditsToGive)
- end)
- CloseButton_2.MouseButton1Down:connect(function()
- Lobby:TweenPosition(UDim2.new(0,-195,0,5) ,'Out' ,'Bounce' ,.5 ,true)
- end)
- CloseButton_3.MouseButton1Down:connect(function()
- Ingame:TweenPosition(UDim2.new(0,-195,0,5) ,'Out' ,'Bounce' ,.5 ,true)
- end)
- OpenButton.MouseButton1Down:connect(function()
- Frame:TweenPosition(UDim2.new(0,5,0,200) ,'Out' ,'Bounce' ,.5 ,true)
- wait(.5)
- OpenButton:TweenPosition(UDim2.new(0,-155,0,510) ,'Out' ,'Bounce' ,.5 ,true)
- end)
- Phaser.MouseButton1Down:connect(function()
- game.Workspace.ChangeItem:InvokeServer('Phaser', -25222220)
- end)
- Commando.MouseButton1Down:connect(function()
- game.Workspace.ChangeItem:InvokeServer('Commando', -25222220)
- end)
- Sniper.MouseButton1Down:connect(function()
- game.Workspace.ChangeItem:InvokeServer('Sniper', -25222220)
- end)
- Flamethrower.MouseButton1Down:connect(function()
- game.Workspace.ChangeItem:InvokeServer('Flamethrower', -25222220)
- end)
- Patrol.MouseButton1Down:connect(function()
- game.Workspace.ChangeItem:InvokeServer('Phaser', -25222220)
- end)
- Boss2.MouseButton1Down:connect(function()
- local ws = workspace
- local plr = game:GetService('Players').LocalPlayer
- local uts = 'Boss2' --Don't spell it wrong. This is the enemy that you want to send.
- -- The boss names are Boss1, Boss2, and Boss3
- local ns = 20 --How many of that enemy you want to send
- local cd = 0 --cooldown between each enemy spawn. not many people would want to change this.
- for i=1,ns do
- workspace.HasEnough:InvokeServer('Cash',0)
- workspace.Spend:InvokeServer(0)
- workspace.Make:InvokeServer(uts,1,cd)
- end
Roblox Tower Defense Simulator Script
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